Vertex


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VerticesBlk  v.1.4

VerticesBlk is an Autocad plugin designed to enable you to insert blocks at each line or polyline vertex (also 3D; and optionally in arc midpoints) Make your Autocad work easier with this extension!

Wings 3D for Mac OS X 1.3.1 Beta  v.1.0

Wings 3D is a subdivision modeler that can assign textures, UV coordinates, vertex color and materials, but there will be improvements in those features before Wings goes 1.





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Wings 3D for Linux 1.3.1 Beta  v.1.0

Wings 3D is a subdivision modeler that can assign textures, UV coordinates, vertex color and materials, but there will be improvements in those features before Wings goes 1.

Wings 3D 1.3.1 Beta  v.1.0

Wings 3D is a subdivision modeler that can assign textures, UV coordinates, vertex color and materials, but there will be improvements in those features before Wings goes 1.

Visual Data  v.3.6.0

Scientific data visualization software. Creating vertex, grid and surface model, color map, contour plot, vector plot, 4D scatter, 4D slice and 4D vector.

ShaderMark  v.2 10

ShaderMark is a DirectX 9.0 pixel shader benchmark. All pixel and vertex shader code is written in Microsoft's High Level Shading Language. ShaderMark provides the possibility to use different compiler targets and advanced options.

MilkShader  v.1 3

MilkShader is a replacement graphics driver for the widely-respected low-poly 3D modeling app MilkShape 3D allowing the 3D viewports in MilkShape to use DirectX Vertex Shaders and Pixel Shaders for enhanced rendering.

3D Win File Format Converter  v.1.0.0.1

3DWin converts entire scene files, including solids, meshes with vertex normals, (u,v) texture coordinates, texture mapping parameters, image maps, lights and cameras.

One-Two-3DO  v.1 25

With One-Two-3DO you can define vertices yourself or load vertex definition from a file, using the Geometry Menu.

Faogen  v.1 6

Fast Ambient Occlusion Generator. Use your video card GPU to compute ambient occlusion really fast. Support both texture and per-vertex calculation.

SETH  v.0.1.8.8

SETH is a fully integrated IDE for prototyping Vertex- and Fragmentshader under OpenGL using the fxPascal-HLSL The goal is to create an easy to use Shader-IDE to give developers an easy way of testing and creating OpenGL-Vertex/Pixelshader in an eas

OpenTrack  v.1 5

OpenTrack software describes a railway network in special graphs called double vertex graphs. A user can edit the network's topology graphically and every element of the graph holds various attributes.

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